October News, part 1
Exciting things coming up!
For the past few months I’ve been working on a project in the background — loving just named “space project” for now. This is where the majority of my effort is being spent. It’s a third person adventure where you take the role of a space station repairman who must fight rogue robots to save the space travel network.

This month has brought improvements in the UI and a prototype particle system to illustrate our hero’s jetpack in action.

The enemy character has also been updated from a simple capsule representation, to an animated model.

A lot more upgrades are planned for this month, with a hopeful demo release in early November. You may be able to tell from the screencaps, but a majority of open work remaining is scene design. I’ll be working on new assets to fill out this universe. If you want to keep up with development progress, you can watch out for updates here on my website.